I came across this Gizmodo Australia review of DRM because it happened to link to a Gordon's Tech post I'd done on DRM issues with downloaded apps for the Wii, and a query turned up the connection.
It's an good reference review; we've come a long way since the days of products that allowed one to duplicated "copy-protected" floppy (yes, in those days they were floppy - 5.25") disks. I think oen product was called something like "Copy II PC"?
DRM is the reason that video games went form desktop machines to consoles. So DRM isn't fundamentally bad, but it becomes malign when too much power accrues to copyright owners. The key to a reasonably use of DRM technology is a healthy political process of negotiation and compromise ...
1 comment:
Firstly, thanks to you and all the people who helped getting your site live and active.
I have a question though, with regards to DRM and Virtual Consoles.
If they wanted to, couldnt consoles replace their copy features in their interface with a simple cut and paste feature instead?
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